UI design tips that still matter

A practical UI checklist focused on clarity, feedback, accessibility, and product consistency.

Dima Lepokhin
Dima Lepokhin
published Jan 26, 2024·last updated Apr 27, 2026
2 min read

Good UI design is mostly clarity under pressure. The user needs to know what matters, what changed, what they can do next, and what went wrong when something fails.

UI tips for product screens

TipWhy it matters
Create hierarchy firstUsers scan before they read
Use plain labelsButtons and navigation should not need explanation
Design all statesEmpty, loading, error, success, disabled, and pending states are part of UI
Respect touch targetsMobile and tablet use need enough spacing
Keep forms calmInputs, validation, help text, and errors should work together
Use contrast properlyReadable UI is not optional
Keep components consistentRepeated actions should look and behave the same

Common UI mistakes

  • Hero-sized text inside small product panels.

  • Buttons with vague labels like “Learn more” when the action is specific.

  • Error states that blame the user instead of explaining recovery.

  • Low-contrast secondary text that carries important information.

  • New component styles for problems the system already solves.

How to check a screen

Ask one question: can a new user understand the main action, supporting information, current state, and next step without reading the whole page? If not, fix structure before decoration.

For broader UX fixes, read five ways to improve user experience. For SaaS products, see what UI/UX for SaaS means.

Sources

FAQ

What is the most important UI design tip?

Start with hierarchy. If users cannot tell what matters and what to do next, color and style will not fix the screen.

What UI states should designers include?

Include default, hover, focus, active, loading, empty, error, success, disabled, and permission states where relevant.

How does UI design affect UX?

UI is the visible layer users interact with. It affects clarity, speed, trust, accessibility, and whether people can complete tasks.

FAQ